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The Robert Mentor Counter is tracking your every move
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(Image credit: AdHoc Studio)
Now that we can play the entire first season of Dispatch, players are piecing together all the disparate endings. As a choose-your-own-adventure narrative game, there are several options, with some wild variables, and fans have uncovered the mechanism by which what you get is chosen.
In an extensive Reddit post, user zero-sumgames breaks down how all your choices are measured, and what consequences they lead to. AdHoc Studio employs a similar system to Telltale, boiling the game down to a counter, where points are added and subtracted based on how good, bad or in-between you are, which makes sense given that the studio was formed of veterans from Telltale (among other studios).
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Your conclusion, as you may surmise, depends on your points. The 'Robert Mentor Counter,' as it's affectionately known, keeps a running tally for your efforts in guiding Invisigal. Without going into spoilers, her fate is ultimately what's in the balance in the finale, and that all comes down to your dialogue and actions.
If you'd like the Heroic ending, you need a score of 45 or higher. Think of it like being a Paragon in Mass Effect, and perennially stick being the goodest of goodie-two-shoes decisions and you can't go far wrong.
Anywhere below that will earn you one of the other, more ambiguous endings, until you wind up at the bad finish. I won't spoil that for you – you'll need to see how terrible of a mentor and brotherly figure you can be for Visi.
Gorgeous Dispatch criminal was apparently based on a popular soda ad, according to art director: "And the body type of LeanBeefPatty."
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Anthony McGlynnSocial Links NavigationContributing WriterAnthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
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