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- Resident Evil
- Resident Evil Requiem
"I understand how there are a lot of opinions surrounding the stalker, but we are giving a survival horror experience"
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(Image credit: Capcom)
Resident Evil is one of my favorite game franchises of all time, but one thing I don't like about recent entries is the idea of an enemy that stalks you through big chunks of the game, i.e. Jack Baker from Resident Evil 7, Mr. X from Resident Evil 2, and Nemesis from Resident Evil 3.
And yes, I'll freely admit that the reason I don't vibe with those folks is because I'm a little chicken shit scaredy cat with anxiety. Knowing that an invincible monster could burst through the wall and strangle me at any moment is simply too much sustained stress for my feeble constitution.
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Oh good, Resident Evil Requiem director says "there are similarities" to the scariest scene in Resident Evil history, but on "another level" of "claustrophobic, unarmed" tension
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Capcom says Resident Evil: Requiem is "almost an upgrade" of Resident Evil 2 horror but the devs honestly aren't sure what's scary anymore: "We've made so many of these that we can't tell"
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Capcom says that Resident Evil 9 will be "so-called 'old school Resident Evil'" in style, but its director teases a "new system" that creates a "complete roller coaster ride between the different aspects of the series"
Jordan GerblickSocial Links NavigationAfter earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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Oh good, Resident Evil Requiem director says "there are similarities" to the scariest scene in Resident Evil history, but on "another level" of "claustrophobic, unarmed" tension
Capcom says Resident Evil: Requiem is "almost an upgrade" of Resident Evil 2 horror but the devs honestly aren't sure what's scary anymore: "We've made so many of these that we can't tell"
Capcom says that Resident Evil 9 will be "so-called 'old school Resident Evil'" in style, but its director teases a "new system" that creates a "complete roller coaster ride between the different aspects of the series"
Resident Evil Requiem producer says series newcomers will still "enjoy it 100%," but diehard sickos who've played all of the other games will "enjoy it 150%"
Resident Evil 7 was "possibly too scary" and "some people couldn't handle it," says director Koshi Nakanishi, and that's why Resident Evil 9 has a third-person mode to "make it slightly easier to deal with"
5 hours into Silent Hill f, I'm finally embracing its terrified heroine – and taking notes for Resident Evil Requiem
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Lady Dimitrescu actor Maggie Robertson is keen to return as the iconic villain in future Resident Evil games: "we really found something with her"
Resident Evil Requiem producer calls Leon Kennedy DLC rumor "fake news," but tells fans they are "free to believe what they would like" even if "we can't give you any confirmation"
After Monster Hunter Wilds' year of performance woes, Capcom says Resident Evil Requiem won't share the same fate: "At present, we do not anticipate similar risks"
Resident Evil: Requiem pre-orders are live: here's where to buy standard and deluxe editions
Resident Evil Requiem lets you dress up as Lady Dimitrescu from Resident Evil Village if you spring for the Deluxe Edition
Capcom didn't want to re-release the classic Resident Evil games because "we have all of those remakes" which provide "the superior experience"
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